
The whole fragmentation in hardware thing is slightly misunderstood. Hardcore PC gamers have been dealing with this sort of thing for many years. People should look at Android more in the terms of PC gaming while iOS is more like console. With iOS everything is set with the hardware and developers program for that hardware. With PC gaming, it is a fairly open range so the newest games require (for the most part) newer hardware. The only difference is that with Android at least we don't have to worry about buying extra RAM, better HDD, heaftier graphics cards and so on to play games.
What do you guys think of the way he puts it down? I think that’s the best way to explain Android’s differences.
Via: Android is hard to develop for admits PopCap Games