Alright I did some research on the Droid 3's gpu and according to Yongzh's reqs for n64oid, a gpu capable of OpenGL 2.0 or higher is needed.
The PowerVR SGX 540 found in the D3 is just that. The gpu in my previous phone, the Triumph, had the adreno 205 gpu where n64oid ran flawlessly.
I went into the n64oid's advanced settings and set the GFX to use the original plugin, where some objects don't render properly or at all and the fps is a lot more rocky, but it worked on my D3. Still, I don't see why the sgx540 should have any problems running n64oid with its original gfx plugin.
Is there any hope that the issue im having with my gpu will be fixed in a future update (maybe sometime this year)? Is the sgx just not powerful enough for this emulator to run at its full capacity or is it too overpowered in a sense?
I can't see how the D3 can run things like Nova and score next to the Sensation in benchmarks, all the while using a more powerful processor and 540x960, yet stumble on this app emulating games +10 years old.
After getting my D3 yesterday, I threw away any interest I had in the Nexus 3, but with this problem coming up, the N3 caught my eye again. I'm a big fan of playing old/classic games with emulators and the n64oid was my "pride and joy" back on the Triumph. With the D3s keyboard, the n64 would've been a lot more fun for quite a few games.
So yeah, is there any chance this issue will be fixed, or is there a "fix" available now to somehow make the gpu compatible?
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edit: Perfect Dark, Mario Kart 64, and Rampage work with the normal graphics engine, havent tested out every rom I have yet. I don't get it, some games work but others dont? Figured clearing data and reinstalling would help, nope. Also running a rom off an external SD card instead of internal storage, nope.
According to every site I could scavenge off of Google, the SGX540 supports opengl es 2.0 and is better than the Adreno 205 which my last phone had. OpenGL-ES 2.1 was released in 2007 but neither gpu says anything about supporting it so I don't think that has something to do with the issue here.