It would only take a few seconds, but another option is to backup before you flash others, and then if you ever need to go back you can do advanced restore and just restore the boot.img, because the kernel is contained within the boot.img, If you would like me to post one though I have no problem with that, just let me know, another option would be to reflash the ROM and Google Apps.
How hard would it be to stick this stock kernel into an update.zip? I'd like to experiment with different kernels and be able flash right back to stock if possible.
Yeah theres a few issues, and theres a lot more to be discovered still, so at this point I'm asking everyone to use Build 03, or ignore the errors in Builds 04 and 05, I found the mistake I have been making, and let me tell you it's always a stupid mistake.. lol, I still can't believe I did it, but all these issues you have been experiencing in builds 04 and 05 will be solved and back to normal in build 06..
I'm finding that the soft key backlights are turning off quickly, say 5 sec after touching one. Using in the dark, it quickly gets annoying.
Also, the haptic feedback when calling and hanging up is new, right? I could maybe find that useful to avoid pocket dialing and to alert me to quit talking when ppl hang up on me, but otherwise it could go... unless there's a way to turn it on and off?
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Further explanation if you care to read
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To build any ROM from scratch you need proprietary vendor files which I'm sure most of you know somewhat about. Well I used the set-up provided by Koush, and I made slight mods for Droid Concepts, and when I created the Droid Concepts Unique Vendor Setup I named my overlay folder as 'super-impose' well I'm kind of paranoid about things, and I like things done right, and to me I didn't want it to be called 'overlay' in the device/motorola/sholes folder, and to be called 'super-impose' in the vendor/DroidConcepts folder, so I renamed 'overlay' in the device/motorola/sholes folder to 'super-impose' This part is all fine and dandy, well in the build file that tells it where to pull the overlay files from it was trying to pull from the 'overlay' folder which was renamed, but it doesn't know that, so because there was no folder, nothing got overlayed. So it was my mistake of not fixing the name of the pull folder in the build file. So now I have fixed the file to pull from 'super-impose' so now everything is back to normal again.
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